Weapons - Chia Inventory - 03
# Weapons - Chia Inventory - 03
Collection Chia Inventory - col16fpva26fhdjp2echs3cr7c30gzl7qe67hu9grtsjcqldz354asjsyzp6wx
Name: Enhanced Tree Root 22
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 11
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 55
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_cha: constant: 1.1
Name: Enhanced Tree Root 80
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_wis: constant: 1.1
Name: Enhanced Tree Root 87
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_dex: constant: 1.1
Name: Enhanced Tree Root 61
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 11
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 101
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_cha: constant: 10
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 71
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 11
enhancement: 0
increase_wis: constant: 1.1
Name: Enhanced Tree Root 79
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_cha: constant: 11
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 62
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_int: constant: 10
enhancement: 0
increase_str: constant: 1.1
Name: Enhanced Tree Root 68
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 11
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 42
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 40
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 11
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 97
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 11
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 33
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 39
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_dex: constant: 1.1
Name: Enhanced Tree Root 27
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_cha: constant: 11
enhancement: 0
increase_wis: constant: 1.1
Name: Enhanced Tree Root 58
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_int: constant: 10
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 98
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 3
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 81
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 10
enhancement: 0
increase_wis: constant: 1
Name: Enhanced Tree Root 88
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 11
enhancement: 0
increase_luc: constant: 1.1
Name: Enhanced Tree Root 35
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_wis: constant: 1
Name: Enhanced Tree Root 14
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 104
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_luc: constant: 1
Name: Enhanced Tree Root 89
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 11
enhancement: 0
increase_int: constant: 1.1
Name: Enhanced Tree Root 19
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_con: constant: 1
Name: Enhanced Tree Root 43
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 10
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 1
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_int: constant: 11
enhancement: 0
increase_str: constant: 1
Name: Enhanced Tree Root 83
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_luc: constant: 1
Name: Enhanced Tree Root 15
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_dex: constant: 1.1
Name: Enhanced Tree Root 45
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 11
enhancement: 0
increase_dex: constant: 1.1
Name: Enhanced Tree Root 95
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_cha: constant: 10
enhancement: 0
increase_luc: constant: 1.1
Name: Enhanced Tree Root 65
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 11
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 69
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_wis: constant: 1
Name: Enhanced Tree Root 25
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_int: constant: 10
enhancement: 0
increase_cha: constant: 1.1
Name: Enhanced Tree Root 20
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 102
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 11
enhancement: 0
increase_con: constant: 1
Name: Enhanced Tree Root 56
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 11
enhancement: 0
increase_int: constant: 1.1
Name: Enhanced Tree Root 32
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 10
enhancement: 0
increase_wis: constant: 1
Name: Enhanced Tree Root 86
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 10
enhancement: 0
increase_luc: constant: 1.1
Name: Enhanced Tree Root 85
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 67
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_int: constant: 11
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 9
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 11
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 74
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 10
enhancement: 0
increase_wis: constant: 1.1
Name: Enhanced Tree Root 60
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_wis: constant: 1.1
Name: Enhanced Tree Root 91
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_str: constant: 1.1
Name: Enhanced Tree Root 37
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 10
enhancement: 0
increase_con: constant: 1
Name: Enhanced Tree Root 18
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 11
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 47
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 10
enhancement: 0
increase_luc: constant: 1.1
Name: Enhanced Tree Root 93
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_luc: constant: 1.1
Name: Enhanced Tree Root 2
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 11
enhancement: 0
increase_cha: constant: 1
Name: Enhanced Tree Root 52
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_str: constant: 11
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 30
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 11
enhancement: 0
increase_str: constant: 1.1
Name: Enhanced Tree Root 100
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_con: constant: 10
enhancement: 0
increase_dex: constant: 1
Name: Enhanced Tree Root 13
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Enhanced Tree Root 99
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 10
enhancement: 0
increase_con: constant: 1
Name: Enhanced Tree Root 36
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_wis: constant: 10
enhancement: 0
increase_cha: constant: 1.1
Name: Enhanced Tree Root 64
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 11
enhancement: 0
increase_int: constant: 1.1
Name: Enhanced Tree Root 38
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1.1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_dex: constant: 10
enhancement: 0
increase_luc: constant: 1
Name: Enhanced Tree Root 76
Item Type: Weapons
Pierce: 1
//
increase_pierce: constant: 1
increase_luc: level_scale: 7
increase_dex: level_scale: 7
increase_luc: constant: 10
enhancement: 0
increase_cha: constant: 1.1
Name: Shadow Sword
Item Type: Weapons
Slash: 5
Pierce: 1
Magic: 3
//
enhancement: 0
increase_cha: constant: 1
Item Type: Weapons
Bash: 2
Constitution: 1
//
increase_bash: constant: 2.1
increase_str: level_scale: 5
increase_con: level_scale: 5
increase_int: constant: 10
increase_con: constant: 4.7
enhancement: 0
increase_con: constant: 1.1
Name: Red Nuclei Sword 01
Item Type: Weapons
Slash: 2
Pierce: 1
Strength: 1
//
increase_slash: constant: 2.1
increase_pierce: constant: 1.1
increase_str: level_scale: 5
increase_dex: level_scale: 5
increase_con: constant: 10
increase_str: constant: 4.3
enhancement: 0
increase_wis: constant: 1.1
Name: Green Nuclei Knife 01
Item Type: Weapons
Slash: 1
Pierce: 1
Dexterity: 1
//
increase_slash: constant: 1
increase_pierce: constant: 1.1
increase_luc: level_scale: 5
increase_dex: level_scale: 5
increase_wis: constant: 11
increase_dex: constant: 4.6
enhancement: 0
increase_con: constant: 1
Name: Purple Nuclei Knife 01
Item Type: Weapons
Slash: 1
Pierce: 1
Wisdom: 1
//
increase_slash: constant: 1
increase_pierce: constant: 1
increase_luc: level_scale: 5
increase_dex: level_scale: 5
increase_int: constant: 11
increase_wis: constant: 4.9
enhancement: 0
increase_dex: constant: 1.1
Name: Purple Nuclei Knife 01
Item Type: Weapons
Slash: 1
Pierce: 1
Constitution: 1
//
increase_slash: constant: 1
increase_pierce: constant: 1.1
increase_luc: level_scale: 5
increase_dex: level_scale: 5
increase_int: constant: 11
increase_wis: constant: 4.2
enhancement: 0
increase_str: constant: 1.1
Name: Orange Nuclei Khopesh 01
Item Type: Weapons
Slash: 1
Bash: 1
Pierce: 1
Constitution: 1
//
increase_slash: constant: 1
increase_pierce: constant: 1
increase_bash: constant: 1
increase_str: level_scale: 8
increase_dex: level_scale: 8
increase_con: level_scale: 8
increase_int: constant: 11
increase_con: constant: 4.6
enhancement: 0
increase_dex: constant: 1.1
Name: Purple Nuclei Knife 01
Item Type: Weapons
Slash: 1
Pierce: 1
Wisdom: 1
//
increase_slash: constant: 1
increase_pierce: constant: 1
increase_luc: level_scale: 5
increase_dex: level_scale: 5
increase_wis: constant: 11
increase_wis: constant: 4
enhancement: 0
increase_luc: constant: 1
Name: Halberd 37
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_wis: constant: 10
enhancement: 0
increase_dex: constant: 1.1
Name: Halberd 30
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2
increase_str: level_scale: 4
increase_int: constant: 10
enhancement: 0
increase_dex: constant: 1.1
Name: Halberd 10
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_int: constant: 10
enhancement: 0
increase_int: constant: 1.1
Name: Halberd 8
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_str: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Halberd 1
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_con: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Halberd 26
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_wis: constant: 10
enhancement: 0
increase_dex: constant: 1
Name: Halberd 2
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_con: constant: 10
enhancement: 0
increase_wis: constant: 1.1
Name: Halberd 20
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_str: constant: 11
enhancement: 0
increase_cha: constant: 1.1
Name: Halberd 7
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_int: constant: 11
enhancement: 0
increase_con: constant: 1
Name: Halberd 18
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2
increase_str: level_scale: 4
increase_dex: constant: 10
enhancement: 0
increase_cha: constant: 1
Name: Halberd 5
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_cha: constant: 11
enhancement: 0
increase_str: constant: 1.1
Name: Halberd 35
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_con: constant: 11
enhancement: 0
increase_cha: constant: 1.1
Name: Halberd 16
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_wis: constant: 10
enhancement: 0
increase_str: constant: 1.1
Name: Halberd 39
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_str: constant: 11
enhancement: 0
increase_cha: constant: 1
Name: Halberd 24
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_luc: constant: 11
enhancement: 0
increase_con: constant: 1.1
Name: Halberd 43
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_wis: constant: 10
enhancement: 0
increase_con: constant: 1.1
Name: Halberd 13
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_str: constant: 11
enhancement: 0
increase_int: constant: 1.1
Name: Halberd 38
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2
increase_str: level_scale: 4
increase_int: constant: 11
enhancement: 0
increase_cha: constant: 1.1
Name: Halberd 40
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_int: constant: 10
enhancement: 0
increase_str: constant: 1
Name: Halberd 23
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_str: constant: 10
enhancement: 0
increase_cha: constant: 1
Name: Halberd 14
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_str: constant: 11
enhancement: 0
increase_luc: constant: 1.1
Name: Halberd 50
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2
increase_str: level_scale: 4
increase_str: constant: 10
enhancement: 0
increase_int: constant: 1
Name: Halberd 41
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_luc: constant: 10
enhancement: 0
increase_luc: constant: 1
Name: Halberd 25
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_dex: constant: 11
enhancement: 0
increase_str: constant: 1
Name: Halberd 42
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_dex: constant: 10
enhancement: 0
increase_int: constant: 1
Name: Halberd 3
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2
increase_str: level_scale: 4
increase_con: constant: 10
enhancement: 0
increase_int: constant: 1
Name: Halberd 29
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_dex: constant: 11
enhancement: 0
increase_dex: constant: 1.1
Name: Halberd 12
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_con: constant: 10
enhancement: 0
increase_luc: constant: 1.1
Name: Halberd 22
Item Type: Weapons
increase_slash: constant: 1.1
increase_pierce: constant: 2.1
increase_str: level_scale: 4
increase_luc: constant: 10
enhancement: 0
increase_str: constant: 1
Name: Halberd 4
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_con: constant: 10
enhancement: 0
increase_wis: constant: 1.1
Name: Halberd 21
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_luc: constant: 11
enhancement: 0
increase_str: constant: 1.1
Name: Halberd 17
Item Type: Weapons
increase_slash: constant: 1
increase_pierce: constant: 2.2
increase_str: level_scale: 4
increase_wis: constant: 11
enhancement: 0
increase_con: constant: 1.1