Herbs - Brave Leef - 02
# Herbs - Brave Leef - 02
Collection Brave Leef - col1jgw23rce22aucy0vrseqa3dte8sd0924sdjw5xuxzljcnhgr8fpqnjcu7q
Name: Brave Seedling #00073
Item Type: Herbs
seedling: gold
soil: world bank
vine: gold
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #Elon
Item Type: Herbs
Brave Seedling: Elon
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #105
Item Type: Herbs
background: dream purple
soil: green swamp
seedling: purple variation
decoration: yellow spots
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
Name: Brave Seedling #84
Item Type: Herbs
seedling: shiny gold
vine: shiny gold
soil: elon
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #00060
Item Type: Herbs
seedling: green health
soil: cat dodo
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #86
Item Type: Herbs
seedling: shiny green
drip: blue up
soil: btc
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #79
Item Type: Herbs
seedling: shiny green
drip: blue up & blue down
soil: elon
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #00067
Item Type: Herbs
seedling: green health
drip: blue down
soil: world bank
//
enhancement: 0
increase_str: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #82
Item Type: Herbs
seedling: green health
drip: blue up & blue down
vine: green
soil: elon
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #76
Item Type: Herbs
seedling: shiny green
drip: blue down
soil: elon
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #00070
Item Type: Herbs
seedling: green health
drip: blue up & blue down
soil: world bank
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #80
Item Type: Herbs
seedling: shiny green
drip: blue up
vine: green
soil: elon
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #00066
Item Type: Herbs
seedling: green health
drip: blue up
soil: world bank
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #77
Item Type: Herbs
seedling: shiny green
vine: green
soil: elon
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #87
Item Type: Herbs
seedling: shiny green
vine: green
soil: btc
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #161
Item Type: Herbs
background: swamp green
soil: moon well
seedling: green young
decoration: drip above
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #81
Item Type: Herbs
seedling: shiny green
drip: blue down
vine: green
soil: elon
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #146
Item Type: Herbs
background: lake blue
soil: green wetlands
seedling: green strong
decoration: drip above
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
Name: Brave Seedling #00061
Item Type: Herbs
seedling: green health
soil: cat dodo
drip: blue down
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #00069
Item Type: Herbs
seedling: green health
drip: blue up
vine: green
soil: world bank
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #00071
Item Type: Herbs
seedling: green health
drip: blue up & blue down
vine: green
soil: world bank
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #Cat Dodo
Item Type: Herbs
Brave Seedling: Cat Dodo
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #588
Item Type: Herbs
background: swamp green
soil: brown organic
seedling: green strong
decoration: yellow spots
//
enhancement: 0
increase_str: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #398
Item Type: Herbs
background: dream purple
soil: green swamp
seedling: green strong
decoration: drip below
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #160
Item Type: Herbs
background: dream purple
soil: amethyst
seedling: purple variation
decoration: none
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #203
Item Type: Herbs
background: dream purple
soil: green wetlands
seedling: green young
decoration: none
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #00074
Item Type: Herbs
seedling: gold
soil: world bank
bug: purple
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Name: Brave Seedling #309
Item Type: Herbs
background: forest brown
soil: moon well
seedling: green strong
decoration: none
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
Name: Brave Seedling #229
Item Type: Herbs
background: forest brown
soil: green wetlands
seedling: green young
decoration: yellow spots
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #89
Item Type: Herbs
seedling: shiny green
drip: blue up
vine: green
soil: btc
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
Item Type: Herbs
Brave Seedling: World Bank
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
increase_con: random: 3
increase_health: random: 3
increase_con: random: 3
Name: Brave Seedling #252
Item Type: Herbs
background: forest brown
soil: brown organic
seedling: green young
decoration: none
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #317
Item Type: Herbs
background: cosmic blue
soil: green wetlands
seedling: green health
decoration: drip above
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #235
Item Type: Herbs
background: swamp green
soil: green wetlands
seedling: green strong
decoration: nourish
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
Name: Brave Seedling #128
Item Type: Herbs
background: swamp green
soil: green swamp
seedling: green young
decoration: drip above
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #140
Item Type: Herbs
background: swamp green
soil: amethyst
seedling: green strong
decoration: drip above
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
Name: Brave Seedling #360
Item Type: Herbs
background: lake blue
soil: green wetlands
seedling: green strong
decoration: none
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
Name: Brave Seedling #204
Item Type: Herbs
background: lake blue
soil: brown organic
seedling: purple variation
decoration: nourish
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #109
Item Type: Herbs
background: dream purple
soil: amethyst
seedling: green young
decoration: yellow spots
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
Name: Brave Seedling #627
Item Type: Herbs
background: lake blue
soil: moon well
seedling: green health
decoration: drip below
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #173
Item Type: Herbs
background: cosmic blue
soil: green wetlands
seedling: green strong
decoration: none
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
Name: Brave Seedling #402
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: green young
decoration: none
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #307
Item Type: Herbs
background: cosmic blue
soil: moon well
seedling: green health
decoration: yellow spots
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #435
Item Type: Herbs
background: cosmic blue
soil: amethyst
seedling: yellow withered
decoration: nourish
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #621
Item Type: Herbs
background: cosmic blue
soil: green swamp
seedling: green young
decoration: nourish
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #361
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: yellow withered
decoration: none
//
enhancement: 0
increase_cha: constant: 1
increase_health: random: 3
Name: Brave Seedling #184
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: green strong
decoration: nourish
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #489
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: green strong
decoration: drip above
//
enhancement: 0
increase_cha: constant: 1
increase_health: random: 3
Name: Brave Seedling #516
Item Type: Herbs
background: swamp green
soil: green wetlands
seedling: yellow withered
decoration: caterpillar
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
Name: Brave Seedling #135
Item Type: Herbs
background: forest brown
soil: green swamp
seedling: green strong
decoration: caterpillar
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
Name: Brave Seedling #478
Item Type: Herbs
background: cosmic blue
soil: moon well
seedling: yellow withered
decoration: none
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #345
Item Type: Herbs
background: lake blue
soil: green wetlands
seedling: green health
decoration: drip above
//
enhancement: 0
increase_cha: constant: 1
increase_health: random: 3
Name: Brave Seedling #583
Item Type: Herbs
background: dream purple
soil: moon well
seedling: purple variation
decoration: drip above
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #465
Item Type: Herbs
background: swamp green
soil: green wetlands
seedling: green young
decoration: caterpillar
//
enhancement: 0
increase_cha: constant: 1
increase_health: random: 3
Name: Brave Seedling #123
Item Type: Herbs
background: lake blue
soil: green wetlands
seedling: green health
decoration: drip below
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #611
Item Type: Herbs
background: cosmic blue
soil: green wetlands
seedling: yellow withered
decoration: caterpillar
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #457
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: green health
decoration: nourish
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #185
Item Type: Herbs
background: lake blue
soil: brown organic
seedling: green young
decoration: none
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
Name: Brave Seedling #673
Item Type: Herbs
background: dream purple
soil: green wetlands
seedling: yellow withered
decoration: caterpillar
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #401
Item Type: Herbs
background: forest brown
soil: green wetlands
seedling: green health
decoration: caterpillar
//
enhancement: 0
increase_cha: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #319
Item Type: Herbs
background: lake blue
soil: brown organic
seedling: purple variation
decoration: drip above
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #192
Item Type: Herbs
background: dream purple
soil: amethyst
seedling: green health
decoration: none
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #122
Item Type: Herbs
background: forest brown
soil: amethyst
seedling: green young
decoration: drip above
//
enhancement: 0
increase_str: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #162
Item Type: Herbs
background: cosmic blue
soil: brown organic
seedling: green health
decoration: drip above
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
Name: Brave Seedling #575
Item Type: Herbs
background: cosmic blue
soil: green swamp
seedling: purple variation
decoration: none
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #197
Item Type: Herbs
background: swamp green
soil: brown organic
seedling: green health
decoration: drip above
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
Name: Brave Seedling #446
Item Type: Herbs
background: swamp green
soil: brown organic
seedling: green strong
decoration: drip below
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #632
Item Type: Herbs
background: lake blue
soil: brown organic
seedling: yellow withered
decoration: nourish
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #406
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: green health
decoration: drip below
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #341
Item Type: Herbs
background: swamp green
soil: brown organic
seedling: green strong
decoration: drip above
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #541
Item Type: Herbs
background: forest brown
soil: moon well
seedling: green young
decoration: yellow spots
//
enhancement: 0
increase_int: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #124
Item Type: Herbs
background: dream purple
soil: moon well
seedling: yellow withered
decoration: none
//
enhancement: 0
increase_str: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #246
Item Type: Herbs
background: lake blue
soil: amethyst
seedling: green health
decoration: drip above
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #295
Item Type: Herbs
background: swamp green
soil: brown organic
seedling: green strong
decoration: none
//
enhancement: 0
increase_str: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #329
Item Type: Herbs
background: swamp green
soil: green wetlands
seedling: yellow withered
decoration: drip below
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #599
Item Type: Herbs
background: forest brown
soil: amethyst
seedling: green strong
decoration: none
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
Name: Brave Seedling #456
Item Type: Herbs
background: lake blue
soil: amethyst
seedling: green strong
decoration: drip below
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #370
Item Type: Herbs
background: dream purple
soil: amethyst
seedling: purple variation
decoration: caterpillar
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
Name: Brave Seedling #302
Item Type: Herbs
background: swamp green
soil: green wetlands
seedling: green strong
decoration: drip above
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #256
Item Type: Herbs
background: lake blue
soil: green wetlands
seedling: green health
decoration: yellow spots
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #672
Item Type: Herbs
background: cosmic blue
soil: amethyst
seedling: purple variation
decoration: caterpillar
//
enhancement: 0
increase_luc: constant: 1
increase_health: random: 3
Name: Brave Seedling #279
Item Type: Herbs
background: dream purple
soil: amethyst
seedling: green young
decoration: drip above
//
enhancement: 0
increase_str: constant: 1
increase_health: random: 3
Name: Brave Seedling #330
Item Type: Herbs
background: cosmic blue
soil: brown organic
seedling: green strong
decoration: caterpillar
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #633
Item Type: Herbs
background: lake blue
soil: amethyst
seedling: purple variation
decoration: none
//
enhancement: 0
increase_wis: constant: 1
increase_health: random: 3
Name: Brave Seedling #530
Item Type: Herbs
background: forest brown
soil: amethyst
seedling: purple variation
decoration: caterpillar
//
enhancement: 0
increase_int: constant: 1
increase_health: random: 3
Name: Brave Seedling #237
Item Type: Herbs
background: lake blue
soil: amethyst
seedling: green young
decoration: nourish
//
enhancement: 0
increase_con: constant: 1
increase_health: random: 3
Name: Brave Seedling #102
Item Type: Herbs
background: dream purple
soil: green wetlands
seedling: purple variation
decoration: drip below
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #697
Item Type: Herbs
background: cosmic blue
soil: amethyst
seedling: green young
decoration: drip above
//
enhancement: 0
increase_dex: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #244
Item Type: Herbs
background: dream purple
soil: moon well
seedling: green young
decoration: yellow spots
//
enhancement: 0
increase_str: constant: 1
increase_health: random: 3
Name: Brave Seedling #535
Item Type: Herbs
background: cosmic blue
soil: green wetlands
seedling: green health
decoration: none
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #186
Item Type: Herbs
background: swamp green
soil: amethyst
seedling: yellow withered
decoration: drip above
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #134
Item Type: Herbs
background: dream purple
soil: brown organic
seedling: green young
decoration: yellow spots
//
enhancement: 0
increase_cha: constant: 1
increase_health: random: 3
Name: Brave Seedling #650
Item Type: Herbs
background: lake blue
soil: amethyst
seedling: yellow withered
decoration: drip above
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #129
Item Type: Herbs
background: lake blue
soil: green swamp
seedling: purple variation
decoration: drip above
//
enhancement: 0
increase_luc: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #554
Item Type: Herbs
background: dream purple
soil: green wetlands
seedling: purple variation
decoration: nourish
//
enhancement: 0
increase_str: constant: 1
increase_health: random: 3
Name: Brave Seedling #437
Item Type: Herbs
background: dream purple
soil: green swamp
seedling: yellow withered
decoration: yellow spots
//
enhancement: 0
increase_dex: constant: 1
increase_health: random: 3
Name: Brave Seedling #547
Item Type: Herbs
background: forest brown
soil: moon well
seedling: green young
decoration: drip above
//
enhancement: 0
increase_str: constant: 1
increase_health: random: 3
Name: Brave Seedling #217
Item Type: Herbs
background: forest brown
soil: green wetlands
seedling: green health
decoration: drip below
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #159
Item Type: Herbs
background: dream purple
soil: green swamp
seedling: green young
decoration: nourish
//
enhancement: 0
increase_wis: constant: 1.1
increase_health: random: 3
Name: Brave Seedling #538
Item Type: Herbs
background: cosmic blue
soil: moon well
seedling: green health
decoration: none
//
enhancement: 0
increase_con: constant: 1.1
increase_health: random: 3