Mysterious Places in the world
there could be Places doing physically impossible things. "Magical things"
Randomized Dungeons
There could be randomized dungeons for the player to discover. There could be things like.
- randomized corridors (would be totally possible with current features right now)
- randomized doors to open (no feature impletented for that now)
- randomized little treasures (not implemented yet)
- randomized monsters with theme of the world above. And some cave monsters
- for learing of some python i could try to write a little program for that
Navigate randomized Dungeons
- Players could get "lost" (don't find the way back)
- There should be no maps for the dungeons, player would have to note his way or draw the map himself
Help for getting Back
- there is a story item "soulstone" (totally stolen from world of warcraft). Or should we call it "magical chia root"?
- as long as players have stamina for one hunt they could use the item to be teleported back to the last tavern they rested
- if they have not enough stamina they would have to wait for teleport
- if they use teleport stamina is drained to zero and starts recovering in the tavern
How to integrate to the world
- dungeons could be attached somewhere to a place in the world
- dungeoins could be raondomized for
- every player
- so every player has its own Experience
- or from time to time
- so the community could discover the "new" dungeon and draw maps for it as long as it exists
Forest of 4 Seasons
- I liked the Woods of 4 Seasons from "Secret of Mana" i believe its called "Seiken Densetsu 2" in Asian World
- Players had to go through the woolds of 4 seasons in right order. But "seasons" were shuffeled. So you had to figure out which directions to go to bring seasons in right order
- For this the function "teleport me back home" should be already implemented to prevent player frustration :-D
Magical Maze
I am thinking about a maze where some rooms are connected in a magical way